Skip to content

Alliance Capital

When your alliance has 5 or more members and has occupied 20 or more cities, the alliance leader can select a Capital City.

Capital City

  • The Capital City can station up to 5 armies from different members.
  • Only members with the rank of Captain or above can see their alliance's Capital City.
  • There is a 6-hour cooldown for changing the Capital City.

Attacking Rules

  • Only members of an alliance can attack another alliance’s Capital City.
  • Only alliances that have established a Capital City can attack other alliance border cities.
  • Country defense bonuses do not apply to Capital Cities.
  • Missiles cannot attack Capital Cities.
  • No loot can be obtained from attacking a Capital City.

Rewards for Attacking a Capital

  • Your alliance gains Alliance XP according to the enemy alliance’s value.
  • The player who captures the Capital receives 100 Gems.
  • Alliance XP is calculated as:

    • If enemy alliance value < 3,000,000 → no XP or player gems.
    • If enemy alliance value ≥ 3,000,000 → XP = enemy value ÷ 3,000,000, minimum 5 XP; player receives 100 Gems.
  • When Alliance XP reaches certain thresholds, the alliance levels up, increasing the reward level.

Appointing Co-Leaders for Capital

  • Alliance leaders may appoint 1–2 co-leaders to establish the capital.
  • To assign co-leaders:
    • Click the Alliance 'Edit' button.
    • Select 'Change' next to 'Capital Set Members'.
    • Choose co-leaders from the list.