Alliance Hierarchy¶
There are five roles in the alliance: Leader, Co-leaders, Generals, Captains, and Members.
Leader¶
- Has full permissions.
- Can set alliance capital.
- Must promote a new leader before leaving the alliance.
Co-leaders¶
- Can promote/demote Generals and Captains.
- Can edit alliance territory.
- Can set alliance diplomacy.
- Can kick members under Co-leader.
- Can accept new members.
Generals¶
- Can promote/demote Captains.
- Can kick members under General.
- Can accept new members.
Captains¶
- Can kick members under Captain.
- Can accept new members.
Members¶
- Regular alliance members with no management permissions.
Generals and Captains have a 1-hour cooldown between kicks.