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Alliance Hierarchy

There are five roles in the alliance: Leader, Co-leaders, Generals, Captains, and Members.

Leader

  • Has full permissions.
  • Can set alliance capital.
  • Must promote a new leader before leaving the alliance.

Co-leaders

  • Can promote/demote Generals and Captains.
  • Can edit alliance territory.
  • Can set alliance diplomacy.
  • Can kick members under Co-leader.
  • Can accept new members.

Generals

  • Can promote/demote Captains.
  • Can kick members under General.
  • Can accept new members.

Captains

  • Can kick members under Captain.
  • Can accept new members.

Members

  • Regular alliance members with no management permissions.

Generals and Captains have a 1-hour cooldown between kicks.