Rivalry¶
A Rivalry is a small-scale war between two alliances, with two phases: Preparation (12h) and Battle (48h)
The alliance leader selects 5 members to participate. Once matched, both sides enter the 12-hour preparation phase.
After preparation, the system randomly selects 20 unoccupied cities as battle cities.
Scoring¶
- A score is the total number of minutes you hold battle cities during the 48h battle phase.
Rewards¶
- The winning alliance earns XP and bank gold loot (10% of the defeated alliance’s bank gold).
- All participants who earn a score receive bonus loot.
- All rewards are deposited into the Alliance Treasury.