Game Updates¶
This page records all game update logs, listed in reverse chronological order for easy reference.
November 26, 2025 — Alliance Territory Championship Rewards¶
Summary:
- Gem rewards are only granted to players who earn more than 100 Medals during the season
- All participating players receive Resources and Gold based on total Medals earned
- All rewards are deposited into the Alliance Treasury
- Added a new Personal Medals Ranking for the current season
- Season History now shows detailed information for all past seasons
📎 Details: View full update →
November 14, 2025 — Air Force Balance Adjustments¶
Summary:
- F-22 Raptor attack reduced from 2480 → 1680
- Rafale F4 attack reduced from 1980 → 1400
- Su-35 Flanker-E attack reduced from 1760 → 1300
- B-2 Spirit attack reduced from 5200 → 3900
- Removed restriction preventing Civilization Cities from being protected by Alliance Territory
- Added ranking showing total medals earned by alliance members during the current Territory Tournament season
📎 Details: View full update →
November 6, 2025 — Regional Tournament Suspension & Treasury Equipment Conversion¶
Summary:
- Regional Tournament temporarily suspended due to limited competition
- Suspension allows time for the player base to grow for fairer future tournaments
- All Treasury-stored weapons will be automatically converted into Gems
- Conversion aims to maintain long-term balance and support new player integration
📎 Details: View full update →
October 26, 2025 — Alliance Territory Championship & Defense Enhancements¶
Summary:
- Alliance Territory Championship replaces the previous Top Cities Tournament
- New 3-phase season structure: Preparation (1 day), War (30 days), Rest (3 days)
- Scoring updated every 10 minutes; based on territory area, city value, and population
- Rewards follow Top 100 system with added daily resource bonuses
- City Hall defense increased 15% → 20%
- Fortification anti-air defense increased 45% → 50%, and now gives 50% missile defense
- Increased air force fuel cost for attacks
- Air forces defending from nearby airports gain +10% defense
- Removed 100 km defensive airport limit; each city uses the nearest airport automatically
- Cities without measured area now receive a default circular area
- Lord City cooldown reduced to 24 hours
- Capital City cooldown reduced to 6 hours
📎 Details: View full update →
October 9, 2025 — Newbie Protection & Fair Battle Adjustments¶
Summary:
- Players below Level 5 and registered within 7 days are protected from attacks
- Protection is lost for 12 hours if the protected player initiates an attack
- Top 100 cities owned by protected players are not protected
- Protected players cannot set Alliance Capitals/Borders or join Regional city conquests
- Level difference > 5: no loot gained
- Level difference > 10: no attack/defense XP earned
- Maximum City Durability increased 2000 → 3000
- Lower-level defenders gain bonus equal to (Attacker Level – Defender Level)%
- Resource city production increased by 15%
📎 Details: View full update →
September 26, 2025 — City Durability¶
Summary:
- New City Durability attribute introduced; starts at 0 when a city is occupied
- Durability increases +1 per second up to 2000
- Every 100 Durability grants +1% defense bonus; max Durability (2000) gives +20% defense
- Captured cities reset Durability to 0; new owner must rebuild over time
- Alliance border city lost: Durability reduced by -500
- Border city Durability > 0: alliance territory does not immediately collapse
- Durability decreases over time; territory collapses when it reaches 0, allowing buffer for recapture
📎 Details: View full update →
September 5, 2025 — Resource Production Boost & Level-Based Storage¶
Summary:
- All mining cities now produce at maximum-output rates:
- Oil: 2,140
- Steel: 3,300
- Food: 2,430
- Rare: 1,385
- Uranium: 210
- Maximum storage capacity for resources and gold now increases with player level
- Added Resource & Gold Capacity Bar to display current vs. maximum amounts
- Previously overflowed resources and gold automatically deposited into Alliance Treasury
📎 Details: View full update →
August 20, 2025 — Achievements¶
Summary:
- Achievements accessible via the top-left Achievements button
- 7 Achievement Categories introduced:
- City Conqueror
- Dominion Mastery
- Offensive Glory
- Defensive Honor
- Tournament Champion
- Alliance Conqueror (capital captures tracked from 2024)
- Monument Builder
- Each category has 10 levels; completing levels grants Achievement Points and rewards
- Players ranked globally by total Achievement Points
- Player info window now shows progress when clicking Achievement Points
- Removed Refresh button; game now automatically reconnects if disconnected
📎 Details: View full update →
August 8, 2025 — Dominion System¶
Summary:
- Dominion System allows players to expand influence by capturing and managing territory
- Claim a Dominion City for 1,000 Gold; city remains yours until claimed by another player
- You can revoke a Dominion City anytime; spent Gold is refunded
- Auto Dominion option automatically claims any newly occupied city
- Creating a Dominion:
- Need 5+ Dominion Cities in a region
- Use the 'Dominion' tab, select 3+ occupied cities to form enclosed area
- Dominion appears on world map; protected from attacks by other players
- Dominion Rewards: daily resources based on number and quality of enclosed cities
- Reward timer resets if Dominion is destroyed
- Timer pauses if you leave or lose Dominion, resumes with new Dominion
- Notes:
- Dominion can be within alliance territory but not protected by it
- Dominion borders cannot overlap alliance borders
- Missiles cannot attack Dominion borders
📎 Details: View full update →
July 11, 2025 — UI Update¶
Summary:
- Redesigned map icons for improved clarity and style
- Updated page icons and text elements for a cleaner look
- Improved layout and display for smoother user experience
- Option to switch back to Old UI available in settings
📎 Details: View full update →
May 25, 2025 — Air Force¶
Summary:
- Airbase: must be built near a real-world airbase; relocation allowed with 6-hour cooldown
- Air Forces:
- Five aircraft types available; E-3 Sentry provides +20% Attack / +25% Defense buff
- Aircraft fly in straight lines; auto-engage targets upon arrival
- No attack cooldown; return to base after city attacks
- Units must be fully equipped and match troop seats
- Cannot attack cities within alliance territory but can strike airports
- Airports:
- Tap radar to reveal nearby airports; capturing adds them to Airports tab
- Each airport hosts up to 3 air forces; monuments appear in nearest city
- Missiles/armies/navies cannot target airports
- Combat Bonuses:
- Air forces gain Attack/Defense Boost up to 100%; reset only on defeat
- City fortifications provide +45% defense vs air attacks
- Supporting air forces from nearby airports auto-assist city defense within 100 km
- Other Updates:
- Base relocation shows nearby ports/airports for easier placement
- Unit lists now display number of weapons assigned
- Markers for bases and captured cities/airports remain visible
- Naval movement restricted to port cities
📎 Details: View full update →
April 24, 2025 — Country System Overhaul¶
Summary:
- Country system now functions like Alliance Territories; define Capital and Borders
- Unlock country editing after occupying 3+ cities via the 'Country' tab → 'Edit Country'
- Capital must be placed within defined borders
- New country defense algorithm considers: Value, Population, Area; max defense bonus 24%
- Capital Connectivity Bonus: cities connected to capital gain extra defense; max bonus 40%
- Removed daily gold upkeep for countries
- Disabled 'Show Top Countries' to prevent scouting
📎 Details: View full update →
March 10, 2025 — Military Airport Locations Request¶
Summary:
- New system for adding military airport locations in preparation for Air Force features
- Steps: Cities tab → Request → Military Airports → Enter name → Get Location → Submit for approval
- Airports must correspond to real-world military locations
- Maximum of 2 pending requests per player
- Approved airports can be viewed via View Approved Airports
📎 Details: View full update →
February 6, 2025 — Resources Market Improvement¶
Summary:
- Added Transactions button to view resource transactions from the last 3 days
- Removed system busy alert when refreshing market orders for better visibility
- Unsold resources within 12 hours are returned to inventory instead of auto-sold
📎 Details: View full update →
January 26, 2025 — Alliance Territory Improvement¶
Summary:
- Displayed connecting routes when selecting multiple borders during alliance territory editing
- Border cities with long converging routes cannot be set as borders
- Optimized routing system for generating territory border lines
📎 Details: View full update →