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Combat

Battles can only occur in cities or airports.

If the location is empty, you can occupy it directly without combat.

If the location is occupied, clicking Attack will trigger combat.

Combat Rules

  • Players in the same alliance cannot attack each other.
  • Combat power is calculated based on both sides’ troops and weapons.
  • Armies, navies, and air forces have base attack and defense experience, which can be improved through battles. (A Lord city can raise the base defense bonus up to 100%.)
  • Attackers can increase combat power using Boosts.
  • Defenders can gain bonuses from multiple sources:

Battle Medals

  • Awarded after each battle, based on the combat power consumed.
  • Formula: 1 Battle Medal for every 10,000 combat power consumed.

Scout

  • Before attacking an occupied city, you can scout to view its defense details, including:

    • City troops and weapons
    • Defense bonuses
  • To scout a city, click the Scout button in the city information window. Each scouting attempt costs 30 Battle Medals.

Anti-Scout

  • You can set an Anti-Scout to protect your cities from enemy scouts.
  • To set an Anti-Scout, you need to spend Battle Medals:
    • Click the Cities tab in the top-right corner.
    • Select the duration of the Anti-Scout effect.
  • You can set an Anti-Scout for 12 hours (5 medals), 24 hours (12 medals), 3 days (40 medals), or 7 days (100 medals).

Monuments

Monuments commemorate major battles that occur in a city or airport (combat power > 500k attack/defense).

After winning an extraordinary battle, you can build a monument:

  • Open the city Detail page.
  • Click the Monuments tab.
  • Press the Build button.
  • Choose a valid location (must be in a measured area and not too close to another monument).
  • Add your own inscription to the monument.

Each Monument increases the city’s income by +50 Gold.

Battle Damage Requirement for Attack/Defense Bonus

Attack/Defense Bonus Need Battle Damage
0–50 0
50–60 1,000
60–70 3,000
70–80 5,000
80–90 10,000
90–100 30,000