Alliance Wars¶
An Alliance War is automatically created when one alliance sets another alliance's diplomatic status to At War.
Once a war is created, both alliances become the initial participants of the war. Other alliances can then join either side.
All active wars can be viewed from War → Active Wars.
Joining a War¶
Leaders and Co-Leaders of other alliances can apply to join either side of an active war.
The Leader and Co-Leaders of the alliance that initiated the war can approve or reject applications to join their side.
Each side can contain up to 5 alliances.
War Side Management¶
The Leader alliance of each side can customize its side by editing:
- Side Name
- Flag
- Declaration
Resigning from a War¶
Alliances that have joined a war can choose to Resign at any time.
- Once an alliance resigns, it cannot rejoin the same war.
- All of its war records and contributions remain in the War History.
Ending a War¶
The Leader alliance of either side can end the war using one of the following options:
- Offer Peace — The war ends if the opposing side accepts the peace offer.
- Capitulate — The alliance immediately surrenders and the war ends.
Wars that remain active for more than 30 days will automatically end.
Once a war ends, it is moved to War History, where detailed battle statistics and war records are permanently preserved.
War Rules¶
- Each alliance can participate in up to 3 active wars at the same time.
- Each side of a war can contain up to 5 alliances.
- A war is recorded in War History only if both sides have earned at least 1,000 Medals during the war.