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Alliance Wars

An Alliance War is automatically created when one alliance sets another alliance's diplomatic status to At War.

Once a war is created, both alliances become the initial participants of the war. Other alliances can then join either side.

All active wars can be viewed from War → Active Wars.

Joining a War

Leaders and Co-Leaders of other alliances can apply to join either side of an active war.

The Leader and Co-Leaders of the alliance that initiated the war can approve or reject applications to join their side.

Each side can contain up to 5 alliances.

War Side Management

The Leader alliance of each side can customize its side by editing:

  • Side Name
  • Flag
  • Declaration

Resigning from a War

Alliances that have joined a war can choose to Resign at any time.

  • Once an alliance resigns, it cannot rejoin the same war.
  • All of its war records and contributions remain in the War History.

Ending a War

The Leader alliance of either side can end the war using one of the following options:

  • Offer Peace — The war ends if the opposing side accepts the peace offer.
  • Capitulate — The alliance immediately surrenders and the war ends.

Wars that remain active for more than 30 days will automatically end.

Once a war ends, it is moved to War History, where detailed battle statistics and war records are permanently preserved.

War Rules

  • Each alliance can participate in up to 3 active wars at the same time.
  • Each side of a war can contain up to 5 alliances.
  • A war is recorded in War History only if both sides have earned at least 1,000 Medals during the war.